These various assets were produced as part of an internal VR and WebGL project for a well-known corporation. The character in a few of the photos was not done by me. The character was made by Alexa Samenus I did work on items on the character though.
My favorite part of creating these assets was how to create a material library so that plastics and metals were cohesive and matched the client's branding.
I did not invent these objects. They are modeled after real medical equipment.